![]() They appear in every biome, and their weaker variants will make up the majority of most swarms. Glyphids are the most common enemies found in Hoxxes IV. Note that enemy damage and health varies based on a mission's Hazard Level and number of players. Much of the fauna and some of the flora on Hoxxes IV poses a threat to players. List of enemies that have an Elite variant: Glyphid Guard, Glyphid Slasher, Glyphid Praetorian, Glyphid Acid Spitter, Glyphid Menace, Mactera Spawn, Mactera Brundle, Mactera Tri-Jaw, Mactera Grabber and Glyphid Bulk Detonator.Elite enemies can be distinguished from regular enemies by their larger size, distinct aura of vertical red lines, and "Elite" title above their health bar and name when looked at. They resist more damage, more status effects, move faster, and gain other bonuses, including different behavior for some. You can see the base health of each creature directly displayed in the tables below, by clicking on the health number, you’ll be able to see the full scaling for that creature.įor more information on scaling, see Hazard Level.Įlite enemies are stronger variants of some regular enemies that can only spawn with the Elite Threat warning. ![]() ![]() eHP is thusly used as it’s more convenient to consider the creature having more health than the weapons doing less damage. ![]() In reality, the creatures' actual health will not change, but their resistance to all damage increases with hazard level and the number of players. The increased resistance of each enemy to damage is represented here as eHP, or effective Health Point, simplified as Health in this page. The total amount of players connected will also affect these mechanics, and are calculated along with Hazard Levels
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